Yet another delayed update, which I’m sorry for – but there haven’t really been much to update about.
Last update Helk didn’t get to the point of completeness in he’s latest “adds” which is the Scientist NPC. This were supposed to be a random spawning NPC that runs around the map, attacking like a normal player – so it’s basically an ad for the pve minded, and it could support some of the low pop servers with more action!
Next week’s update should definitely bring something exciting for the servers!
Humanoid NPC’s, Foliage, and Shaders
Humanoid NPC's: Rust Developers are working on Npc's that we could possibly see in future rust gameplay, nothing new this soon though!.
Optimization Fixes: Foliage improvements, the usual.. :)
Shaders: hair shader was mentioned in last weeks devblog, so this could mean we're going to see some hair in rust some time soon! ;o
Hapis Improvements: Hapis Improvements such as optimization etc